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halo

halo is a physical device paired with an app to help families build rapport and create a safe environment while mediating a tough conversation with kids ages 4-9 

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05_Halo_Look book.jpg

Project Duration

Winter 2020 

10 weeks

My Role

User Researcher Lead

Physical Product Lead

Tools

Figma

Rhino

Miro

Team Members

Ren Fairley

Varun Khatri

Liam Stoica

Central Pain Point

Dealing with Grievances

Problem Space

Conversation

Area of Interest 

Tough Family Conversation

Solution

Halo! A physical device with an Intellectual Personal Assistant (IPA) to help mediate tough family conversation about death, divorce and finances. Halo's 3 pillars are storytelling, empathy and HaloPlay. 

My Work:

 I was the User Researcher Lead and Physical Product Lead. I did most of the interviews and built the physical prototypes. I also did most of the user testing for the product; I met with families and went over our script with them, to find insights. 

Discover

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Define

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Here I am user testing!

Soultion

Vision Video:

Click here for sound!

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